Interaction design studio

Interaction design for things that move, glow and talk back.

Social robots, interactive art, art cars, projections, holograms and AR glasses. I design how people and the things around them meet, from the first glance to the last goodbye.

01 Selected work

Charlie with the social robots Misty and Furhat

Social robots · Conversation · Expression

Furhat and Misty

Interaction design for social robots. At Furhat Robotics I started as an interactions developer and became Chief Creative Officer, working where robotics, AI, psychology and expression meet: gaze, timing, facial expression and turn-taking. I connected the robot to large language models early on, working with OpenAI's models since GPT-2. I have also designed interactions for Misty.

ARtwain logo: an app for AR glasses, made by an artist

AR glasses · iPhone app · Art

ARtwain

The first artist-driven iPhone app for AR glasses. Art that lives in the room with you, seen through both eyes. Releasing soon.

artwain.com

Charlie surrounded by the robots from his stage shows

Robotics · Live performance · Magic

Two magic shows with a dozen robots

Artifice Intelligence and Robotricks: full-length stage shows where I share the stage with a dozen robots, all built and programmed by me except one from Furhat Robotics. Every robot needed a personality an audience could read from the back row, and timing tight enough to make the impossible look easy. Robotricks won awards at Adelaide Fringe, Fringe World Perth and Halifax Fringe.

Presentations · Screens · Performance

d1gits

Together with Erik Rosales I am d1gits, creating high-tech business presentations where screens, devices and people play together on stage. We made the world's first iPad act, "The New iPad Act", for Stockholm Business Region. It passed a million YouTube views in its first week and went on to more than three million, and won the gold Digital Communication Award for Viral Marketing and a European Excellence Award in 2012.

Art cars · Burning Man · Kinetic

Art cars

A big art car I built for Burning Man, and more art car projects since, both non-commercial and commercial. One large commercial project is on its way. More about that soon.

Interactive art · Projection · Holograms

Interactive art

Experimental pieces that answer when you approach, touch or look at them. Mechanical movement, projection, screens and holograms, often in the same piece. Several works have been on display at Elements Stockholm.

02 Practice

03 About

Charlie speaking on stage at Web Summit

Zero is the studio of Charlie Caper, an interaction designer and artist based in Stockholm.

I started out making games, and I am also a magician, which is mostly the art of designing what people notice and when. That led to robots, then to social robots, then to Furhat Robotics where I was Chief Creative Officer.

Today I work across commercial projects and my own art: social robots, interactive installations, art cars and AR. I have spoken about AI and robotics at Web Summit, TEDx Stockholm and Sime.

04 Contact

Commissions, collaborations, talks, or just a good idea for a robot.